Game Developer
& Creative Coder

Making experimental and fun games with code

I craft engaging games and interactive experiences that blend compelling gameplay with stunning visuals. From concept to completion, I bring ideas to life through code and creativity.

01.

About Me

Game developer passionate about creating memorable interactive experiences

Hello! I'm Marcelo Herrera

I'm a Gameplay Programmer specializing in Unity development, currently in my third year studying Digital Game Design at Universidad Andrés Bello. I focus on writing clean, efficient code that brings experimental game concepts to life.

My technical expertise centers on Virtual Reality programming, procedural generation systems, and building custom Unity editor tools. I'm passionate about solving complex technical challenges—from implementing advanced animation systems to architecting scalable gameplay frameworks.

I thrive on pushing technical boundaries, whether that's optimizing VR performance, creating procedural generation algorithms, or developing tools that streamline game development workflows. Code is my primary creative medium.

02.

Skills & Technologies

The tools and technologies I use to bring games to life

Game Engines

  • Unity (Specialist)
  • Unreal Engine 5.5+

Programming Languages

  • C#
  • Python

Specializations

  • Gameplay Programming
  • Virtual Reality (VR)
  • Procedural Generation
  • Custom Unity Tools
03.

Game Projects

Professional game projects I've contributed to

VR College Project · Demo

Car-Loop

A VR psychological horror game where players are trapped in an endless driving sequence. Uses procedural generation to create subtle variations in each loop, making players question their perception of reality. Features hand-tracking and gesture-based dialogue interactions.

Unity 6 Meta Quest 3 VR Procedural Gen Hand Tracking
Game Jam · Global Game Jam 2025

Break the Bubble

A Metroidvania developed for GGJ 2025 exploring the theme "Bubble." Tells the story of a developer's creative process in building a Metroidvania. Features character transformation for tight spaces and rune-based platform movement mechanics.

Unity 2023 2D Metroidvania 48hr Jam
College Project · Demo

Hunters: Awakening

An action JRPG combining fast-paced combat with deep character customization. Features an extensive skill tree system, strategic battles, and a vast explorable world with progression mechanics.

Unity 2023 JRPG Combat System
College Project · Fangame Demo

Tragones y Mazmorras x Lugares que Hablan

A visual novel fangame based on the Dungeon Meshi (Delicious in Dungeon) manga. Blends the original story with Chilean culture through the TV show "Lugares que Hablan", creating a unique crossover featuring the manga's characters in cultural storytelling scenarios.

Ren'Py Visual Novel Fangame Spanish
04.

Development Blog

Thoughts, tutorials, and insights from my development journey

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05.

Get In Touch

Let's create something amazing together

Let's Connect

I'm always open to discussing new projects, technical challenges, or collaboration opportunities. Whether you're looking for a gameplay programmer or want to chat about VR development and procedural systems, feel free to reach out!

Download My Resume

Get a detailed overview of my experience, skills, and projects

Download PDF Resume

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